Disc, 10's
vs 25's:
It's true that disc heals differently in 10's than it does in
25's. Namely, we have to do more positive healing in 10's because a
greater portion of the raid will have the weakened soul debuff.
For a comparative study, I'm going to use Professor Putridcide as our example since it's a recent and unforgiving, leaving little room for any slacking or meter padding.
For a comparative study, I'm going to use Professor Putridcide as our example since it's a recent and unforgiving, leaving little room for any slacking or meter padding.
In terms of EHPS:
Disc is no less powerful from a strictly
throughput point of
view in 10's compared to 25's:
- 25man: Top recorded EHPS is 5699 (http://www.wowmeteronline.com/rank/clazz/ehps/pri/9/6/3/3)
- 10man: Top recorded 10man EHPS is 5824 (http://www.wowmeteronline.com/rank/clazz/ehps/pri/9/6/1/3)
In terms of
negative healing:
Disc healing in 10's has more positive healing of their percentage of
healing done than in 25's.
- Top 25man: percent of negative heals:
77.3% (http://www.wowmeteronline.com/combat/detail/295550743#healingout)
- Top 10man: percent of negative heals:
47.2% (http://www.wowmeteronline.com/combat/detail/296362571#healingout)
We see more positive healing in 10's because weakened
soul prevents further shield spamming. That doesn't mean less effective: just the opposite. It means we've maximized the negative healing potential of PW:S on the raid, with ample room to spare.
Further, the DA procs from additional positive heals in 10s means disc is actually doing more negative healing per person in 10 mans than in 25 mans.
Further, the DA procs from additional positive heals in 10s means disc is actually doing more negative healing per person in 10 mans than in 25 mans.
Conclusion:
Quiet defensibly, disc is stronger in 10's than it is in
25's.
Not only is disc throughput just as strong in 10s as it is in 25s, it can do a relative amount more negative healing in the smaller raid environment.
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